Rabu, 20 April 2011

Ebook Ready Player One: A Novel, by Ernest Cline

Ebook Ready Player One: A Novel, by Ernest Cline

Reading will not provide you several things. Yet, checking out will provide just what you need. Every book has certain subject and lesson to take. It will certainly make everyone wish to select just what publication they will certainly review. It makes the lesson to take will really associate with exactly how the individual needs. In this case, the presence of this web site will actually help readers to find numerous publications. So, really, there is not just the Ready Player One: A Novel, By Ernest Cline, there are still great deals of kinds of the books to accumulate.

Ready Player One: A Novel, by Ernest Cline

Ready Player One: A Novel, by Ernest Cline


Ready Player One: A Novel, by Ernest Cline


Ebook Ready Player One: A Novel, by Ernest Cline

Invite once again, we constantly invite the visitor to be in this site. Are you the beginner to be viewers? Never mind. This website is in fact available as well as suitable for everybody, Additionally, the individual who truly requires inspirations and sources. By this condition, we constantly make updates to get every little thing new. Guides that we gather and supply in the checklists are originating from lots of sources inside and outside of this country. So, never ever be uncertainty!

The important things to do as well as overcome with the visibility of the requirements can be accomplished by taking such provided function of publication. Customarily, book will operate not only for the expertise as well as something so. However, almost, it will certainly also show you just what to do and not to do. When you have wrapped up that guide offered, you could have the ability to find just what the author will certainly share to you.

Yeah, the means is by connecting to the link of guide that are having actually offered. From such, you could reserve to make deal and also download it. It will certainly rely on you and the connect to go to. Ready Player One: A Novel, By Ernest Cline is among the well-known publications that are released by the specialist author on the planet. Many individuals understand even more regarding the book, specially this fantastic author work.

This advised publication qualified Ready Player One: A Novel, By Ernest Cline will have the ability to download and install quickly. After getting guide as your option, you can take even more times or even couple of time to start reading. Web page by web page could have excellent conceptions to review it. Lots of factors of you will enable you to review it wisely. Yeah, by reading this publication as well as finish it, you could take the lesson of exactly what this book offer. Get it and dot it wisely.

Ready Player One: A Novel, by Ernest Cline

Review

“The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a “nerdgasm” [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.”—Janet Maslin, The New York Times “Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles.  A-”—Entertainment Weekly“A most excellent ride…the conceit is a smart one, and we happily root for [the heroes] on their quest…fully satisfying.”—Boston Globe“Enchanting…Willy Wonka meets the Matrix. This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don't have to be a geek to get it.”—USA Today   “Ridiculously fun and large-hearted, and you don't have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…You'll wish you could make it go on and on.”—NPR.org“A fun, funny and fabulously entertaining first novel…This novel's large dose of 1980s trivia is a delight…[but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast.”—Cleveland Plain Dealer“The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. READY PLAYER ONE has it all.”—Huffington Post“Incredibly entertaining…Drawing on everything from "Back to the Future" to Roald Dahl to Neal Stephenson's groundbreaking "Snow Crash," Cline has made READY PLAYER ONE a geek fantasia, '80s culture memoir and commentary on the future of online behavior all at once.”—Austin American-Statesman "READY PLAYER ONE is the ultimate lottery ticket."—New York Daily News"This non-gamer loved every page of READY PLAYER ONE."—Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse series“A treasure for anyone already nostalgic for the late 20th century. . . But it’s also a great read for anyone who likes a good book.”—Wired.com “Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut.”—Daily Mail (UK)“A gunshot of fun with a wicked sense of timing and a cast of characters that you're pumping your fist in the air with whenever they succeed. I haven't been this much on the edge of my seat for an ending in years.”—Chicago Reader“A rollicking, surprise-laden, potboiling, thrilling adventure story…. I loved every sentence of this book”—Mark Frauenfelder, BoingBoing"A 'frakking' good read [featuring] incredible creative detail…I grinned at the sheer audacity of Cline's imagination.”—Milwaukee Journal Sentinel“[A] fantastic page-turner….READY PLAYER ONE may be science fiction, but it's also written for people who have never picked up an SF novel in their lives…"—Annalee Newitz, io9.com "Fascinating and imaginative…It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. Readers are in for a wild ride."—Terry Brooks, #1 New York Times bestselling author of the Shannara series“I was blown away by this book…A book of ideas, a potboiler, a game-within-a-novel, a serious science-fiction epic, a comic pop culture mash-up–call this novel what you will, but READY PLAYER ONE will defy every label you try to put on it. Here, finally, is this generation’s Neuromancer.”—Will Lavender, New York Times bestselling author of Dominance“I really, really loved READY PLAYER ONE…Cline expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future.”— Daniel H. Wilson, New York Times bestselling author of Robopocalypse “A nerdgasm…imagine Dungeons and Dragons and an 80s video arcade made hot, sweet love, and their child was raised in Azeroth.”—John Scalzi, New York Times bestselling author of Old Man’s War“Completely fricking awesome...This book pleased every geeky bone in my geeky body.  I felt like it was written just for me.”—Patrick Rothfuss, #1 New York Times bestselling author of The Wise Man’s Fear  “An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.”—Booklist, starred review "This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.”—Publishers Weekly, Pick of the Week  

Read more

About the Author

ERNEST CLINE is an internationally best-selling novelist, screenwriter, father, and full-time geek. He is the author of the novels Ready Player One and Armada and co-screenwriter of the film adaptation of Ready Player One, directed by Steven Spielberg.  His books have been published in over fifty countries and have spent more than 100 weeks on The New York Times bestseller list. He lives in Austin, Texas, with his family, a time-traveling DeLorean, and a large collection of classic video games.

Read more

See all Editorial Reviews

Product details

Mass Market Paperback: 608 pages

Publisher: Broadway Books; Reprint edition (October 24, 2017)

Language: English

ISBN-10: 9781524763282

ISBN-13: 978-1524763282

ASIN: 1524763284

Product Dimensions:

4.2 x 1.4 x 7.5 inches

Shipping Weight: 11.2 ounces (View shipping rates and policies)

Average Customer Review:

4.6 out of 5 stars

18,781 customer reviews

Amazon Best Sellers Rank:

#10,262 in Books (See Top 100 in Books)

Thing about writing a novel like this as one's debut effort is that, from here on out, there's nowhere to go but down. To wit, Armada. Ernie Cline's Ready Player One impacted me the same way that Suzanne Collins' The Hunger Games did. It's compulsive reading. Cline spins his dystopian quest adventure with supreme vitality and brio and unabashed adoration of all things nerdy. Cyberpunk collides with pop culture nostalgia, and how could you not get nerd out about a book that celebrates iconic elements of the 1980s? I mean, Family Ties is referenced! Oingo Boingo gets a mention.Here comes the plot set-up, and maybe a ***SPOILER ALERT*** now.The year is 2044, and the global population endures its fourth decade of economic collapse. Huzzah. In a world of fading prospects and rapidly dwindling natural resources, everyone's favorite pastime is the Oasis, a massive, all-inclusive multiplayer online game that had metamorphosed into a globally networked virtual reality universe what's now habitually accessed by nearly everyone on the planet. The Oasis has become such a panoptic entity, it's become synonymous with the Internet. In the Oasis, kids attend virtual school, business offices can purchase virtual landscape to promote their wares, virtual concerts are staged. Who wouldn't prefer this utopian cyberspace over bleak reality? When they can look for James Halliday's fabled Easter egg, nestled somewhere in the vastness of Oasis?Eccentric genius video game designer - and creator of Oasis - James Halliday, before dying, recorded a video in which he challenges all comers to seek out his hidden treasure, to first unearth and then figure out the clues he'd embedded in the fabric of his Oasis program. His Easter egg, when found, conveys untold riches and power and unfettered administrative control over the Oasis. Overnight, the hunt for Halliday's treasure became the new global recreation. Halliday's addiction with 1980s pop culture was well documented, and so, too, in their feverish pursuit did these Easter egg hunters - nicknamed "gunters" - immerse themselves in Halliday's obsession, triggering a global revival of 1980s culture. But years and years would elapse before the elusive first clue would surface. Meanwhile, the gunters developed into figures of ridicule.In the slums of Oklahoma City, in the Stacks - a decaying community in which run-down trailer homes are stacked on top of each other - 18-year-old orphan Wade Watts ekes out a miserable existence. Reclusive and anti-social, Wade is a low-level but dedicated gunter, a walking talking encyclopedia of vintage 1980s facts and trivia. He realizes that his only hope for a better life is to win the game. And so he perseveres when so many have given up. And, even though he's only a self-declared "third level wimp," he works out the location of the first clue. It's a life-changing thing.The virtual scoreboard allows everyone to track his and other competitors' progress. Wade - or, rather, his avatar Parzival - becomes an instant worldwide celebrity - making him the target of fellow gunters and groupies and the media and, worse, of sinister corporations hungry to seize control of the Oasis. In his quest for Halliday's holy grail, Wade Watts - alliteratively named by his comic book-reading father - must call on every bit of his tech savvy and knowledge of 1980s culture to outwit his competitors and enemies. He is an awesome character that boasts impressive measures of pluck and resourcefulness and audacity in the face of frightening odds. And Wade Watts only becomes more awesome once he's compelled to venture out into the real world for survival's sake.If the cyberpunk yarns of William Gibson and Neal Stephenson tend to intimidate you, be at ease with Ready Player One. Ernie Cline has crafted an immensely accessible story. He makes you swim in nostalgia. I'm not a 1980s buff, but I'm an old cat who actually lived his childhood thru the '80s, and it is so much fun trying to catch all of Cline's references. Ready Player One is a well-told, richly realized, and incredibly satisfying adventure, one populated by appealing characters. There's even a sweet love story. Wade engages in an online flirtation with a talented fellow gunter named Art3mis, and so we get a peek into Wade's gnawing doubts as to what the person beneath the Art3mis avatar is really like (and even what she really looks like). But that's just misdirection. It's another character who drops the startling reveal."Unputdownable" isn't a real word, yet it's the perfect adjective for this book. I think that everyone, at some level, has a grain of geekness in them. If you've ever envisioned scenes of your favorite cartoons or animes interacting, if you've once loved a movie so much that you've memorized entire passages of its dialogue, or been influenced by a rock song to the extent that you'd picked up a guitar to learn the chords... Ernie Cline revives these feelings. Ready Player One moves like a locomotive, and there are scenes in it that will absolutely explode your nerdy brain. Ready Player One was a New York Times Bestseller. It's soon to be a blockbuster motion picture what's directed by Steven Spielberg, and, self-deprecating guy that he is, good luck to him trying to tamp down on the book's references to his movies. I'm hyped for the movie. But the book came first, and the book will have an even more special place in my nerd heart. It's easily in my top five favorite reads ever. Ready Player One, yeah, an immersive, imaginative, childhood-mining, unputdownable read. Armada, not so much.

Reads like it was written by a high-school student. And to the people that think that's because it's POV: ALL of his writing is like that. Everything that the protagonist needs to happen, happens fine and everything works out because he is the chosen one of some rich nerd's world. It's the worst kind of wish fulfillment. I hate the term Mary-Sue but that's what this book is about.

I got this after seeing the movie and hearing from a few friends about how different the book is. My two main points after reading this book in 3 days:1. Love the 80's pop culture references integrated into the story. No book I've ever read has ever gone this deep into 80's game, movie, TV, music references. The writer is obviously a true 80's fanatic and geek. No doubt about that, this guy has lived it and did his homework.2. The main character is completely unlikable. He never arcs or changes, even at the end (finding 'love' is not a character change). Honestly, I've never read a book where the main character is just a complete and utter unlikeable character even to the end. You never really want this jerk to succeed. His inner workings and thoughts are as just about as bad as the main villain.Conclusion-Steven Spielberg did a brilliant job taking the meat of this story and actually making the primarily character LIKEABLE because the writer was just down right horrible at it. If the filmmakers had followed the book, no doubt it wouldn't have been successful. I did enjoy the 80's references, but too bad the main character was unlikable.

I can hardly understand the allure of this novel. Or how it managed to gain such popularity. Feels like its written for a fourteen year old, which is in such contrast to the age group who would either understand or have experienced anything that happens in this book... those of us in our late thirties, early forties. It read like a list of games and game explanations, with zero character development. I never finished... because I really didn't care about any of the characters in the book or what the outcome would be. I often found myself nodding off, chapter after chapter. It's a poor write... and a poorer read.

Tolkien wrote Lord of the Rings as a 'myth for the machine age.' I think RP1 is an imaginative fairy tale for the online-gamer / virtual reality age. And the picture isn't pretty. I'm not talking about the cliche'd 'environmental apocalypse' of the outside world that the gamers actually live in, but the way that VR *is* their reality, and, to the characters, and in a very truthful way, the only reality that matters.That disturbing aspect of Cline's novel is imaginatively and entertainingly written. The first third of the novel is a marvel. I'd give it ten stars. The second two-thirds, like The Martian in many ways, is a bit repetitive and predictable in a TV-series sort of way.The novel is worthy and well-written, and the fairy tale aspect is touching. You end up rooting for the heroes and heroine, and even get a small glimpse into the motivations and heart of the villain (though I think he could have been much better presented, a la J. K. Rowling's villains).All in all, a highly enjoyable book. The best take I've read on VR and online gaming. Plus it's lots of fun!

Ready Player One: A Novel, by Ernest Cline PDF
Ready Player One: A Novel, by Ernest Cline EPub
Ready Player One: A Novel, by Ernest Cline Doc
Ready Player One: A Novel, by Ernest Cline iBooks
Ready Player One: A Novel, by Ernest Cline rtf
Ready Player One: A Novel, by Ernest Cline Mobipocket
Ready Player One: A Novel, by Ernest Cline Kindle

Ready Player One: A Novel, by Ernest Cline PDF

Ready Player One: A Novel, by Ernest Cline PDF

Ready Player One: A Novel, by Ernest Cline PDF
Ready Player One: A Novel, by Ernest Cline PDF

0 komentar:

Posting Komentar